In the introduction to chapter 4 of Participatory Culture in a Networked Era, “Learning and Literacy”, Mimi Ito writes about “Learning in the wild”. This view of learning argues that the traditional view of learning – that learning involves the passive receivingContinue reading… Learning with video games
It’s an almost established truth that comment sections on news papers are filled with trolls that write hateful and hurtful comments. In my own research, I have been reading dozens of comment sections. And I must say that I don’tContinue reading… Can news papers create better comment sections through social influence?
In chapter 2 of his book, “Net Smarts: How to thrive online”, Howard Rheingold presents us with a few tools to detect crap online, such as incorrect information and false news reports (Rheingold 2012, 78-79). These tools include: Look forContinue reading… Fake News: When Crap Detection Backfires
Minecraft is a revolutionary game in that it changes the rules of motivation and goals. All though there might be exceptions, games have always been about reaching a goal. These goals can be a great many things, like reaching theContinue reading… Minecraft and Motivation